I've been a bit under the weather recently, which means that amongst other things my gaming preferences have temporarily shifted from my usual fare - probably involving intense action whack-'em-ups or diving head-first into weird obscurities that occasionally require a serious amount of effort just to get the damned things running - to games that … Continue reading Butt kicking for goodness!
Stories usually describe the legendary city of Atlantis as a wondrous place - imagine a fantasy version of ancient Greece but with more ornate fountains, fish, and the casual use of technology so advanced it easily blurs into the magical and you're halfway to writing your own tale already. Whatever take you read on the … Continue reading The mystery of Atlantis
This is another one that, like Operation Raccoon City, I avoided for the longest time because everyone and their uncle was so damned sure it was the worst Castlevania game ever made and I went with the flow because frankly it was cheaper and easier than spending the time and money to find out for … Continue reading Castlevania: Lords of Shadow 2
"If everyone hates it so strongly then there's got to be something to it." I used to believe that. It sounded reasonable. It even seemed logical in a cause-and-effect sort of way - if a game's consistently getting a load of negative press and vocal whinging from long-term fans then it can only be because … Continue reading Operation Raccoon City
Let's start with something home-grown for spooky month, a game from the same UK studio that brought us Amiga classics like Switchblade, Lotus Turbo Challenge 2, the basically perfect K240 (fight me), as well as the nineties mascot bandwagonner [shudder] Zool. The point of time we're looking at today is either very late in 1996 or … Continue reading Realms of the Haunting
I loathe side quests with a fiery passion. They're the complimentary breadsticks of game design, the freewheeling exercise bike designed to keep you busy going nowhere, the weird no-budget local adverts they play in cinemas before the lights dim and trailers start. They're... they're... They're a waste of bloody time. MMO's - that's your World … Continue reading MMO NPCs are A-OK in FFXI
[I'm sorry I know it's a flippant title but it's staying and I'm not wrong, so there.] To a Westerner, Falcom's Ys (say "Geese" without the "G"), released so long ago it pre-dates the original Final Fantasy and is only just a smidge younger than official JRPG kicker-offer Dragon Quest has only relatively recently gone from "Oh, you … Continue reading Déjà vu with Frane II